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META

XR Graphics Software Engineer

META, Cheyenne, Wyoming, United States, 82007

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Join Our Team!

Supernatural is excited to welcome a passionate Graphics Engineer to our Client Foundation team. In this role, you'll be instrumental in developing and enhancing the core platform for our Supernatural Fitness Quest app, paving the way for innovative XR fitness experiences. Why You Should Apply:

If you're an experienced AAA game developer eager to explore the groundbreaking field of visual entertainment, this opportunity is for you. You will collaborate with dynamic gameplay teams to craft outstanding rendering functionalities, ensuring a visually captivating experience for our users. Key Responsibilities: Design and implement cutting-edge rendering features that enhance visual quality and user engagement. Collaborate with gameplay teams to identify and rectify rendering performance bottlenecks, ensuring seamless visuals. Partner with design teams to marry artistic aspirations with technical feasibility, maintaining exceptional performance. Stay updated on the latest rendering and XR technology trends, exploring ways to integrate new features to elevate the Supernatural app. Provide technical support for live applications, participating in an on-call model to enhance performance and monitoring processes. Work closely with QA teams to deliver high-quality releases on time and troubleshoot potential issues. Conduct design reviews, code reviews, and retrospectives to maintain a high-quality product. Guide and mentor fellow engineers, sharing best practices and fostering knowledge within the team. Build collaborative relationships across cross-functional teams to achieve outstanding results. Minimum Qualifications: Bachelor's degree in Computer Science, Computer Engineering, or a relevant technical field, or equivalent experience. A minimum of 5 years of software development experience, or a PhD with 2 years of experience. 3+ years of rendering experience focused on creating high-performance 3D applications. Proficiency in graphics programming and rendering pipelines. Experience with Unity, Unreal, or a similar game engine and proficiency in C#. Knowledge of performance analysis tools and optimization techniques. Experience working on live applications with rapid shipping cycles. Preferred Qualifications: Experience in developing VR applications. Familiarity with OpenGLES and Vulkan APIs. Deep understanding of Unity and C# game development. Knowledge of VR hardware optimization for performance. Compensation:

$70.67/hour to $208,000/year + bonus + equity + benefits. Equal Opportunity:

Meta is an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based on protected characteristics. We also consider qualified applicants with criminal histories, abiding by applicable laws.