Apple Inc.
ISE, Incubation - Software Development Engineer
Seattle, Washington, United States | Software and Services Description
Our team nurtures early-stage ideas into well-developed, usable experiences. We focus on creating great user experiences and building enabling technologies. Software is our primary tool for bringing concepts to life on our devices. We prioritize using the best tools for the job, whether that helps us see, touch, or feel an idea. We collaborate with other teams to leverage expertise across the company and share our work to learn what works and what doesn’t. Our goal is to turn fuzzy notions into tangible, innovative software that could shape the future of our devices. The products we build are prototypes, proofs of concept, and sales pitches. Clear communication and empathy for others’ perspectives are essential skills, as is the ability to give and receive feedback. Minimum Qualifications
5+ years of experience designing for and/or developing software for Apple platforms Expertise in Swift or Objective-C Preferred Qualifications
Ability to handle ambiguity and create clarity, especially when defining objectives and boundaries A growth mindset, with willingness to learn from successes and failures Effective communication skills with both technical and non-technical teams At Apple, compensation includes base pay, which ranges from $139,500 to $258,100, depending on skills, qualifications, experience, and location. Employees may also participate in stock programs, receive benefits like medical and dental coverage, retirement plans, discounts, educational reimbursement, and potential bonuses or relocation support. Note that benefits and compensation are subject to eligibility and plan terms. Apple is an equal opportunity employer committed to diversity and inclusion. We promote equal opportunity regardless of race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, or other protected characteristics.
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Seattle, Washington, United States | Software and Services Description
Our team nurtures early-stage ideas into well-developed, usable experiences. We focus on creating great user experiences and building enabling technologies. Software is our primary tool for bringing concepts to life on our devices. We prioritize using the best tools for the job, whether that helps us see, touch, or feel an idea. We collaborate with other teams to leverage expertise across the company and share our work to learn what works and what doesn’t. Our goal is to turn fuzzy notions into tangible, innovative software that could shape the future of our devices. The products we build are prototypes, proofs of concept, and sales pitches. Clear communication and empathy for others’ perspectives are essential skills, as is the ability to give and receive feedback. Minimum Qualifications
5+ years of experience designing for and/or developing software for Apple platforms Expertise in Swift or Objective-C Preferred Qualifications
Ability to handle ambiguity and create clarity, especially when defining objectives and boundaries A growth mindset, with willingness to learn from successes and failures Effective communication skills with both technical and non-technical teams At Apple, compensation includes base pay, which ranges from $139,500 to $258,100, depending on skills, qualifications, experience, and location. Employees may also participate in stock programs, receive benefits like medical and dental coverage, retirement plans, discounts, educational reimbursement, and potential bonuses or relocation support. Note that benefits and compensation are subject to eligibility and plan terms. Apple is an equal opportunity employer committed to diversity and inclusion. We promote equal opportunity regardless of race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, or other protected characteristics.
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