The Role
As an iOS Software Engineer at Fanatics, you'll design, develop, test, and maintain scalable, high-quality systems to deliver exceptional customer experiences. We own the Fanatics App, the brand-forward application of Fanatics that encompasses elements of all of our different brands and businesses. The Fanatics App brings together Free to Play sports games, live events, ecommerce, and new product experiences to deliver a new Sports platform. Fundamentally, we are one team in everything we do from the user experience to coding and architecture. In order to deliver on our Customer Promise, we use best in class technologies; thus allowing platforms to be as up to date as possible so that we can rapidly deliver and innovate in this exciting new market.
What You’ll Do:
Develop, test, document, and deploy high quality software into production
Develop a fundamental understanding of our industry, product, feature set and roadmap
Delivery of new features from functional requirements to logic and UI
Help your team define and adhere to the principles, guidelines, and best practices of our engineering strategy
Work closely with our product team, design, and other internal stakeholders to make technology decisions that grow and improve our products
Participate in the on-call rotation when needed to troubleshoot software issues
Escalate when tasks or projects hit roadblocks
Participate in code reviews to maintain code quality and share knowledge
Contribute to team planning and design discussions, building more expertise around design approaches
Impact software quality and customer experience of product features
Improve testability, operational excellence metrics, and team documentation
Be open to occasional travel to Fanatics offices and other locations for conferences, events, meetings, and team-building activities
What We’re Looking For:
2+ years of experience building highly scalable iOS applications
Experience with Swift as the primary development language
Team-first mentality, with a willingness to do what it takes to get the job done and a desire to strive for better
Familiar with Agile software product delivery and SCRUM methodology
Thrives in a high-growth environment where priorities evolve regularly and decisions are made quickly
Able to effectively work cross-functionally within an enterprise environment
Experience with modern Swift versions
Experience with iOS Frameworks like UIKit, XCTest, Core Animation
Experience with RESTful APIs
Debugging and Profiling skills: strong ability to debug, profile, and optimize iOS apps
Preferred Qualifications:
Understanding of design patterns such as MVVM, coordinators, routers, publishers, and their impact on testability
Experience working with CI/CD pipelines and tools like Fastlane, GitHub Actions, Swift Package Manager, Xcodegen
Proficiency in writing and maintaining unit, integration, and UI tests
Familiarity with dependency injection and writing mocks
The salary range for this position is
$125,280 to $181,250 , which represents base pay only and does not include short-term or long-term incentive compensation. When determining base pay, as part of a final compensation package, we consider several factors such as location, experience, qualifications, and training.
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Software Engineer III - iOS