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Snail Games USA

Full-Stack Engineer – Game Development Tools

Snail Games USA, Beverly Hills, California, United States, 90211

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Full-Stack Engineer – Game Development Tools

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Snail Games USA Join to apply for the

Full-Stack Engineer – Game Development Tools

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Snail Games USA Get AI-powered advice on this job and more exclusive features. Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry. We are currently seeking a Junior Full-Stack Engineer to join a small, focused team building next-generation game development tools. You’ll work closely with senior developers and technical leadership to prototype, build, and refine core systems that empower our creative teams.

This role is designed for high-potential engineers with strong fundamentals, a passion for making things, and the drive to grow fast. If you've built ambitious personal projects, worked across multiple layers of a tech stack, and love the challenge of building systems that developers want to use, this is your shot.

Job Type:

Full-Time

Location:

Beverly Hills, CA

Hybrid or Remote

Remote May Be Considered In The Following States

Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.

Responsibilities

Work with senior engineers to implement full-stack tools and workflows used by internal teams Contribute to both UI/frontend and backend logic, integrating databases, file systems, or APIs as needed Help build node-based editors, map tools, and visual scripting systems Prototype ideas rapidly and iterate based on technical and user feedback Assist with debugging, testing, and polishing systems for internal use Document and maintain features as part of a growing toolchain

Minimum Requirements

Strong programming fundamentals (data structures, algorithms, OOP, debugging) Familiarity with at least one game engine (eg. Unreal, Unity, or proprietary) Experience building software projects through personal work, academic coursework, or professional roles, with attention to usability and long-term maintainability Proficient in C++, with additional experience in scripting or systems-level languages such as Rust, Python, JavaScript, or C# considered a plus Interest in building tools or platforms that empower other creators to build their own content Comfortable thinking about how technical decisions affect end-user workflows and long-term support Excited to contribute in a collaborative and rapidly evolving development environment Eagerness to grow, experiment, and contribute meaningfully to a small team

Nice to Have

Experience building or extending editor tools or custom pipelines Previous shipped projects to show off (personal, game jam, or commercial) Understanding of databases, networking, or multi-platform deployment Exposure to AI/ML toolchains or visual scripting systems

Why Join the Snail Games USA Team?

True focus on work/life balance Paid company holidays, vacation, and separate sick leave We offer medical, dental, vision, and Life/LTD 401k with company match

Salary Range:

$70,000 to $95,000

If you’re a hands-on builder ready to take the next step in your engineering career, we’d love to hear from you. Seniority level

Seniority level Entry level Employment type

Employment type Full-time Job function

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