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EA Sports

Senior Animation Engineer - American Football

EA Sports, Orlando, Florida, us, 32885

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Senior Animation Engineer - American Football

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Senior Animation Engineer - American Football

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EA SPORTS Senior Animation Engineer - American Football

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Senior Animation Engineer - American Football

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EA SPORTS Get AI-powered advice on this job and more exclusive features. Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS

is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL hockey, and EA SPORTS UFC.

Reporting to a Senior Engineering Manager, as a

Senior Animation Engineer , you will design and implement technical animation solutions to support networked game mechanics for a fast-paced, action oriented multiplayer sports game. You will be a key contributor in solving the animation challenges represented by a low input latency, sim-driven, contact sports game.

Your Responsibilities

Architect and implement animation strategies for time sensitive gameplay mechanics in a responsive, multiplayer game in collaboration with engineers, animators, and designers. Work with engineering teams to implement core animation systems and gameplay features. Work directly with animators to debug and improve animation workflows. Share domain knowledge and mentor engineers within their team. Design, implement and document technology and strategies to help develop games mechanics in a multiplayer environment by other team members. Oversee features and collaborate with team members to solve problems.

Your Qualifications

10+ years' experience in software development with a C++ focus and proficiency in C#. Shipped action games as an important contributor in animation pipelines and associated systems, such as: melee combat, sports or sports adjacent. Familiarity with runtime inverse-kinematic systems. Experience developing in and debugging multi-threaded/concurrent/simultaneous multiplayer architectures. Experience with Visual Studio and knowledge of the debugging tools and profilers.

Bonus

Experience with motion matching. Experience using animation as a latency hiding technique in a multiplayer game. Shipped fast-paced multiplayer melee combat game, or similar. Experience with network architecture of MMO games. Experience working with Microsoft, Sony, or Nintendo game consoles. Experience working with iOS and Android. Experience developing large-scale multiplayer games. Experience with Frostbite, Unreal or Unity.

Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

British Columbia (depending on location e.g. Vancouver vs. Victoria) *$138,700 - $199,900 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Were proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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