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Sony Interactive Entertainment

Software Engineering Manager

Sony Interactive Entertainment, San Mateo, California, United States, 94409

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Overview

Software Engineering Manager (Backend) – San Mateo, CA PlayStation is building the future of connected gaming experiences through a unified platform powering services and experiences across consoles, clients, and the cloud. We are looking for a Software Engineering Manager to lead our Platform Engineering team—driving adoption, stability, and innovation that impacts developers and players worldwide. Responsibilities

Lead and grow a dedicated platform engineering team (6-10 engineers), ensuring delivery on roadmaps that prioritize resilience, developer velocity, and global scalability. Evangelize the platform strategy across PlayStation by partnering closely with engineering leaders across service and client teams to align on integration, adoption, and long-term technical direction. Maintain accountability for platform health—ensuring services are highly available, cost-efficient, and observable—while establishing standards for platform-wide operations. Collaborate with global teams across San Mateo, Tokyo, London, and more to drive consistent adoption and integration of platform services. Partner with leadership and stakeholders to translate strategic priorities into executable technical roadmaps that advance the PlayStation ecosystem. Mentor and coach engineers to grow their careers, fostering a culture of technical excellence, inclusivity, and innovation. Drive continuous improvement in developer tooling, CI/CD pipelines, service performance, and observability to accelerate the developer experience. Required Qualifications

BS/MS in Computer Science or equivalent professional experience with 8+ years of overall experience in the software engineering domain. Proven experience leading backend/platform teams in production environments, with a track record of building resilient and scalable systems. 3+ years of experience designing, building, and operating backend services (RESTful and/or GraphQL) at scale. Strong understanding of AWS primitives (e.g., DynamoDB, Redis, S3, Lambda, ECS/EKS) and cost-optimization strategies. Demonstrated success in coaching and mentoring engineers, balancing delivery with individual growth. Desired Qualifications

Experience building developer platforms and driving adoption across diverse engineering teams. Deep knowledge of GraphQL, including schema design, federation, and service adoption patterns. Familiarity with CI/CD pipelines, service observability (metrics, logging, tracing), and production incident management. Background in low-latency, high-scale service architecture and server performance optimization. Experience with JavaScript/TypeScript, Node.js, or similar backend frameworks; familiarity with frontend integration (e.g., Next.js) is a plus. Prior experience working in globally distributed teams and influencing technical direction across org boundaries. Equal Opportunity Statement

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender, race, religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, or other legally protected statuses. We strive to create an inclusive environment, empower employees and embrace diversity. PlayStation is a Fair Chance employer.

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