Refactor Games
Lead Technical Artist, Optimization (Unreal Engine 5 / Sports)
Refactor Games, Beverly Hills, California, United States, 90211
Lead Technical Artist, Optimization (Unreal Engine 5 / Sports)
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Refactor Games is a
AAA sports video game studio . We are developing the next generation of professional
football (soccer) video games
using
Unreal Engine 5 .
We’re looking for a
Lead Technical Artist
to drive performance and optimization across all in-game art. You’ll lead efforts to balance visual fidelity with real-time performance, collaborating with art, rendering, and engineering teams to ensure the game runs smoothly on console and PC.
You’ll Work On:
Leading optimization strategy for all in-game art assets—characters, environments, VFX, and UI
Profiling and diagnosing GPU/CPU performance across platforms using UE5 tools and custom profilers
Establishing and enforcing performance budgets, scalability targets, and best practices for art production
Implementing LODs, texture streaming, material simplification, and memory management systems
Partnering with Rendering and Engineering to resolve performance bottlenecks and technical blockers
Guiding internal and external art teams in efficient asset creation workflows
Building tools, scripts, and automation to support pipeline efficiency and consistency
Requirements:
7+ years of technical art experience, including at least 2+ years in a leadership or mentorship role
Deep understanding of Unreal Engine 5 profiling and optimization (GPU/CPU, memory, draw calls, shaders)
Proven experience shipping high-performance console and/or PC titles
Strong grasp of modern asset pipelines, including Nanite, Lumen, and virtual texture systems
Excellent communication skills and ability to collaborate across art and engineering disciplines
Comfortable defining performance goals and providing actionable feedback to artists and tech teams
Bonus Points:
Experience leading optimization on large-scale sports, racing, or open-world titles
Familiarity with console performance certification requirements and QA tools
Background in shader development or rendering engineering
Passion for football (soccer) and real-time broadcast presentation
Experience mentoring cross-disciplinary teams and building performance culture across a studio
Referrals increase your chances of interviewing at Refactor Games by 2x
Santa Monica, CA $140,000.00-$170,000.00 1 month ago
Sign in to set job alerts for “Lead Technical Artist” roles.
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Refactor Games is a
AAA sports video game studio . We are developing the next generation of professional
football (soccer) video games
using
Unreal Engine 5 .
We’re looking for a
Lead Technical Artist
to drive performance and optimization across all in-game art. You’ll lead efforts to balance visual fidelity with real-time performance, collaborating with art, rendering, and engineering teams to ensure the game runs smoothly on console and PC.
You’ll Work On:
Leading optimization strategy for all in-game art assets—characters, environments, VFX, and UI
Profiling and diagnosing GPU/CPU performance across platforms using UE5 tools and custom profilers
Establishing and enforcing performance budgets, scalability targets, and best practices for art production
Implementing LODs, texture streaming, material simplification, and memory management systems
Partnering with Rendering and Engineering to resolve performance bottlenecks and technical blockers
Guiding internal and external art teams in efficient asset creation workflows
Building tools, scripts, and automation to support pipeline efficiency and consistency
Requirements:
7+ years of technical art experience, including at least 2+ years in a leadership or mentorship role
Deep understanding of Unreal Engine 5 profiling and optimization (GPU/CPU, memory, draw calls, shaders)
Proven experience shipping high-performance console and/or PC titles
Strong grasp of modern asset pipelines, including Nanite, Lumen, and virtual texture systems
Excellent communication skills and ability to collaborate across art and engineering disciplines
Comfortable defining performance goals and providing actionable feedback to artists and tech teams
Bonus Points:
Experience leading optimization on large-scale sports, racing, or open-world titles
Familiarity with console performance certification requirements and QA tools
Background in shader development or rendering engineering
Passion for football (soccer) and real-time broadcast presentation
Experience mentoring cross-disciplinary teams and building performance culture across a studio
Referrals increase your chances of interviewing at Refactor Games by 2x
Santa Monica, CA $140,000.00-$170,000.00 1 month ago
Sign in to set job alerts for “Lead Technical Artist” roles.
#J-18808-Ljbffr