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Templar Media

Gameplay Programmer

Templar Media, Alpharetta, Georgia, United States, 30239

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Gameplay Programmer

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Templar Media

About Templar: Templar develops the games that we want, on our own schedule. We are actively staffing up for both in-house game development and supporting published titles. Templar provides a professional yet non-corporate environment where every team member’s input and collaboration matters. Based in Alpharetta, GA just north of Atlanta, Templar is in the perfect area for those that enjoy sunny weather and a relatively low cost of living.

About the Role As a Gameplay Programmer at Templar Media, you’ll play a key role in shaping the player experience from concept to release. You’ll work closely with designers and artists to prototype, develop, and refine core gameplay systems, helping bring our missions, quests, and open‑world interactions to life. This role is ideal for someone who thrives in a collaborative environment, values creative ownership, and takes pride in writing clean, efficient code.

Responsibilities

Build and maintain key gameplay systems, from production through to post‑launch

Development of mission and quest flow

Features development and support

Rapid prototyping of new features

Analyze existing code and propose efficient solutions

Write solid code with focus on performances and memory usage

Maintain a high software quality, find and fix bugs

Cooperate with designers, programmers and testers to bring suggestions from an idea to a released feature

Help to define, implement, and improve player experiences with art and design

Provide critical analysis of technology and development practices with the goal of improving game quality, team efficiency, and fostering a positive work environment

Qualifications

3+ years of experience with Unreal Engine 4/5. Strong knowledge of the engine and current 3D graphics techniques.

Proficient in C++ and Knowledge of code optimization techniques

Experience shipping at least one game title preferably AA or AAA

Strong understanding of technical limits and excellent technical problem‑solving skills

Experience with open world (world partition/world composition) is highly appreciated

Ability to analyze complex code and find non‑trivial solutions

Good understanding of what makes a game fun and interesting to play

Fluent in verbal and written English

Preference to Applicants With

Deep knowledge of Unreal Animation System

Deep understanding with Player 3C

Experience with Quest systems is a plus

Experience with Dialogue Systems is a plus

Experience with Combat and Stealth is a plus

Experience with console development

Comfortable with debugging unfamiliar code

Love of games: Specifically, open world action‑adventure titles as well as cooperative games.

Templar offers a highly competitive salary and benefits package and a professional but non‑corporate environment. This position is full‑time onsite/remote at our studio in Alpharetta, GA.

Seniority level Mid‑Senior level

Employment type Full‑time

Job function Sales, General Business, and Education

Industries Wireless Services, Telecommunications, and Communications Equipment Manufacturing

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