NVIDIA
System Software Engineer, GPU Development Tools
Join to apply for the
System Software Engineer, GPU Development Tools
role at
NVIDIA System Software Engineer, GPU Development Tools
Join to apply for the
System Software Engineer, GPU Development Tools
role at
NVIDIA Direct message the job poster from NVIDIA Senior Technical Recruiter -Hardware Engineering
A key part of NVIDIA's strength is our sophisticated development tools and modeling environments that enable our incredible pace of delivering new technology to market. We are looking for forward-thinking, hard-working, and creative people to join a multifaceted software team with high production-quality standards. This software engineering role involves developing high-level chip models, test APIs and trace generation workflows, and analysis tools. As a member of the software development team, you will engineer and improve the core infrastructure for execution, automation, and debugging the development of large-scale, general-purpose graphics and computing chips. This infrastructure enables our driver stack, applications, tests, and studies to run unchanged on all functional, diagnostic, and performance models.
What You’ll Be Doing
This role will require you to play a critical part in every stage of development of a GPU! Improve the daily workflows of the world’s top chip modelers and designers to help produce the next greatest generation of GPUs. Empower GPU architects to understand application performance today and model competition-destroying performance for tomorrow. Coordinate with architecture and software teams to enable functional and performance testing for the next architecture.
What We Need To See
Bachelor's or higher degree in Computer Science, Computer Engineering, or related major (or equivalent experience) 5+ years of experience Aptitude to work across the GPU, driver, and application stacks Strong C/C++ is a must-have capability Excellent interpersonal skills Ability to multi-task Some familiarity with a scripting language, such as Python or Perl Flexibility for working in an evolving environment with different frameworks and requirements
Ways To Stand Out From The Crowd
Know-how working on operating system kernels or writing device drivers with strong systems-level debugging skills A knowledge of GPU APIs such as DirectX, CUDA, Vulkan or OpenGL Experience with chip and/or system simulation Deep understanding of systems architecture: CPU, GPU, memory, display, buses, kernel internals would be helpful Advanced programming expertise with full-stack web based visualization technologies to help provide data insights.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 148,000 USD - 235,750 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.
You will also be eligible for equity and benefits .
Applications for this job will be accepted at least until October 20, 2025.NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
JR1997319
Seniority level
Seniority level Mid-Senior level Employment type
Employment type Full-time Job function
Industries Computer Hardware Manufacturing, Software Development, and Computers and Electronics Manufacturing Referrals increase your chances of interviewing at NVIDIA by 2x Get notified about new System Software Engineer jobs in
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Join to apply for the
System Software Engineer, GPU Development Tools
role at
NVIDIA System Software Engineer, GPU Development Tools
Join to apply for the
System Software Engineer, GPU Development Tools
role at
NVIDIA Direct message the job poster from NVIDIA Senior Technical Recruiter -Hardware Engineering
A key part of NVIDIA's strength is our sophisticated development tools and modeling environments that enable our incredible pace of delivering new technology to market. We are looking for forward-thinking, hard-working, and creative people to join a multifaceted software team with high production-quality standards. This software engineering role involves developing high-level chip models, test APIs and trace generation workflows, and analysis tools. As a member of the software development team, you will engineer and improve the core infrastructure for execution, automation, and debugging the development of large-scale, general-purpose graphics and computing chips. This infrastructure enables our driver stack, applications, tests, and studies to run unchanged on all functional, diagnostic, and performance models.
What You’ll Be Doing
This role will require you to play a critical part in every stage of development of a GPU! Improve the daily workflows of the world’s top chip modelers and designers to help produce the next greatest generation of GPUs. Empower GPU architects to understand application performance today and model competition-destroying performance for tomorrow. Coordinate with architecture and software teams to enable functional and performance testing for the next architecture.
What We Need To See
Bachelor's or higher degree in Computer Science, Computer Engineering, or related major (or equivalent experience) 5+ years of experience Aptitude to work across the GPU, driver, and application stacks Strong C/C++ is a must-have capability Excellent interpersonal skills Ability to multi-task Some familiarity with a scripting language, such as Python or Perl Flexibility for working in an evolving environment with different frameworks and requirements
Ways To Stand Out From The Crowd
Know-how working on operating system kernels or writing device drivers with strong systems-level debugging skills A knowledge of GPU APIs such as DirectX, CUDA, Vulkan or OpenGL Experience with chip and/or system simulation Deep understanding of systems architecture: CPU, GPU, memory, display, buses, kernel internals would be helpful Advanced programming expertise with full-stack web based visualization technologies to help provide data insights.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 148,000 USD - 235,750 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.
You will also be eligible for equity and benefits .
Applications for this job will be accepted at least until October 20, 2025.NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
JR1997319
Seniority level
Seniority level Mid-Senior level Employment type
Employment type Full-time Job function
Industries Computer Hardware Manufacturing, Software Development, and Computers and Electronics Manufacturing Referrals increase your chances of interviewing at NVIDIA by 2x Get notified about new System Software Engineer jobs in
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