Electronic Arts (EA)
Senior Game Designer - The Sims
Electronic Arts (EA), Redwood City, California, United States, 94061
Location
Vancouver or Redwood City, hybrid in studio three days a week.
Overview Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. The Sims team invites creators, tinkerers, and storytellers to build a world as it could be. Play, creativity, and inclusivity are core to the work. As the developer of The Sims, you help millions of people experience new ways to play, grow, and share their stories.
Responsibilities
Create prototypes and designs for gameplay content, mechanics, and systems.
Write clear and detailed documentation that communicates functionality, logic, tuning, and player outcomes.
Implement and tune interactive objects, mechanics, and systems that power story‑driven simulation and gameplay.
Collaborate with designers, art, engineering, and QA to ensure alignment and feasibility.
Partner with producers and project managers to scope features and track tasks.
Use player‑centered and data‑informed design processes through quantitative and qualitative player insights.
Troubleshoot in‑engine, taking ownership over quality and player experience.
Mentor junior designers, offering feedback and guidance based on expertise.
Qualifications
5+ years of professional experience with one shipped AAA title.
Experience in builders, simulation, sandbox, or life‑sim games.
Experience with expansion content or live service development.
Experience with logic, scripting, and in‑engine implementation using proprietary tools (e.g., Unreal, XML, Blueprints).
Proficient in version control (e.g., Perforce, Git), task tracking (e.g., Jira), and data visualization tools (e.g., Looker or Tableau).
Experience with player‑driven storytelling and systems supporting different playstyles.
Comfort designing content around themes like identity, relationships, and social dynamics.
Bonus – Experience working within Agile development.
Compensation and Benefits The ranges listed below reflect EA's expected compensation at the time of posting. Pay may vary based on location, qualifications, and business needs.
British Columbia (Vancouver or Victoria) – $111,600–$152,800 CAD
California (Los Angeles or San Francisco) – $124,100–$182,800 USD
In the U.S., benefits include paid time off, sick time, holidays, medical/dental/vision insurance, life insurance, disability insurance, 401(k) and eligibility for bonus and equity. In Canada, benefits include vacation, sick time, EI benefit top‑ups, health/dental coverage, life and disability insurance, retirement savings and family leave. Additional benefits such as paid parental leave and family‑friendly programs are also available.
About Electronic Arts We’re proud of an extensive portfolio of games and experiences worldwide. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential to creating space for learning and experimentation, we empower you to do great work and pursue opportunities for growth. Our benefits programs emphasize holistic wellness and are tailored to local needs to support a balanced life.
Equal Opportunity Employer Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA considers qualified applicants with criminal records in accordance with applicable law and provides workplace accommodations for qualified individuals with disabilities as required by law.
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Overview Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. The Sims team invites creators, tinkerers, and storytellers to build a world as it could be. Play, creativity, and inclusivity are core to the work. As the developer of The Sims, you help millions of people experience new ways to play, grow, and share their stories.
Responsibilities
Create prototypes and designs for gameplay content, mechanics, and systems.
Write clear and detailed documentation that communicates functionality, logic, tuning, and player outcomes.
Implement and tune interactive objects, mechanics, and systems that power story‑driven simulation and gameplay.
Collaborate with designers, art, engineering, and QA to ensure alignment and feasibility.
Partner with producers and project managers to scope features and track tasks.
Use player‑centered and data‑informed design processes through quantitative and qualitative player insights.
Troubleshoot in‑engine, taking ownership over quality and player experience.
Mentor junior designers, offering feedback and guidance based on expertise.
Qualifications
5+ years of professional experience with one shipped AAA title.
Experience in builders, simulation, sandbox, or life‑sim games.
Experience with expansion content or live service development.
Experience with logic, scripting, and in‑engine implementation using proprietary tools (e.g., Unreal, XML, Blueprints).
Proficient in version control (e.g., Perforce, Git), task tracking (e.g., Jira), and data visualization tools (e.g., Looker or Tableau).
Experience with player‑driven storytelling and systems supporting different playstyles.
Comfort designing content around themes like identity, relationships, and social dynamics.
Bonus – Experience working within Agile development.
Compensation and Benefits The ranges listed below reflect EA's expected compensation at the time of posting. Pay may vary based on location, qualifications, and business needs.
British Columbia (Vancouver or Victoria) – $111,600–$152,800 CAD
California (Los Angeles or San Francisco) – $124,100–$182,800 USD
In the U.S., benefits include paid time off, sick time, holidays, medical/dental/vision insurance, life insurance, disability insurance, 401(k) and eligibility for bonus and equity. In Canada, benefits include vacation, sick time, EI benefit top‑ups, health/dental coverage, life and disability insurance, retirement savings and family leave. Additional benefits such as paid parental leave and family‑friendly programs are also available.
About Electronic Arts We’re proud of an extensive portfolio of games and experiences worldwide. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential to creating space for learning and experimentation, we empower you to do great work and pursue opportunities for growth. Our benefits programs emphasize holistic wellness and are tailored to local needs to support a balanced life.
Equal Opportunity Employer Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA considers qualified applicants with criminal records in accordance with applicable law and provides workplace accommodations for qualified individuals with disabilities as required by law.
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