Kernel Software Developer
Crawford Thomas Recruiting - Orlando, Florida, us, 32885
Work at Crawford Thomas Recruiting
Overview
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Overview
Our client, a global cybersecurity leader that provides enterprise-level cybersecurity tools for the Managed Services Provider (MSP) industry, is seeking a
Kernel Software Developer
based in
Orlando, FL .
SALARY $140K - 180K (based on experience) + benefits, 401k, and more
LOCATION Onsite in Orlando, FL preferred, Remote Available POSITION OVERVIEW Low level Systems Developers develop and maintain a selected subset of the core kernel infrastructures, both in the SUSE enterprise products and upstream.
JOB SCOPE The Kernel Developer will be responsible for, but not limited to:
Developing, debugging and testing kernel level code using the C language Exercising/validation of system from user space, knowledge of user space API Supports the design, development, and maintenance of major system components Manages device driver development and support (one or more of USB, network, graphics, video, mtd, storage, power management) Design and maintenance of CI/CD Ported/maintain Windows distribution for a platform REQUIRED QUALIFICATIONS
Minimum of 7 years of professional experience in software development Proficient in Windows operating system Proficient in C programming Experienced in the following: Computer architecture and server platform hardware System software development in C and Python Internals of Windows operating systems PREFERRED QUALIFICATIONS
Working knowledge of VMM technologies like VMware/Xen/KVM/Hyper-V Experience. Experience with memory management and Kernel programming. Knowledge about SR-IOV, SIOV, DMA and PCIe. Experience with virtualization and containerization (Python virtual environments and Docker) Atlassian Suite (Jira, Confluence, Crucible) Subversion exposure Familiarity with ARM architecture a plus Solid knowledge of Linux kernel internals (process scheduler, memory management, concurrency/synchronization, memory allocation, file systems) and networking or storage subsystems architecture