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Snailgamesusa

Senior Tools Engineer - AI NPC Systems

Snailgamesusa, Beverly Hills

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Senior Tools Engineer – AI NPC Systems Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry. We are currently seeking a Senior Tools Engineer to lead development of next-generation game development tools. This role combines technical leadership with hands-on development, perfect for someone who can guide a small team while actively contributing to innovative systems that will integrate across multiple game engines. Job Type: Full-Time Location: Beverly Hills, CA Primarily remote; in-person presence required for select meetings or events. Responsibilities Lead a small team (3-4 people initially) in developing proprietary game development tools Design and implement node-based visual workflows and editor interfaces Create intuitive map-based tools for assigning systems and behaviors to game objects Work directly with a veteran lead architect (20+ years, commercial engine development) to execute on established technical vision and architecture Present development progress and milestones to leadership team Plan and coordinate development milestones to enable focused execution by technical leadership Serve as organizational layer between high-level architecture and day-to-day implementation Prototype and iterate on user-facing development tools and workflows Minimum Requirements Strong proficiency in C++ and experience using it in game or tools development 5+ years of professional experience in game development, tools development, or similar technical roles Experience leading or technically guiding small engineering teams (2-4 people) Strong background in multiple game engines (Unity, Unreal, or proprietary engines preferred) Demonstrated ability to build user-facing tools and editor interfaces Experience with project planning, milestone tracking, and technical roadmap execution Comfortable presenting technical progress to non-technical stakeholders Proficiency with version control systems and collaborative development workflows Ability to execute within established technical architecture rather than drive architectural decisions Comfortable working as implementation lead under senior technical direction Nice to Have Experience integrating AI/ML systems into game development workflows Previous work on node-based visual scripting systems or workflow tools Familiarity with game object behavior systems and content creation pipelines Experience with rapid prototyping and iterative tool development Background in game world design tools or level editor development Experience growing with a project from prototype into multiple engine integrations Knowledge of procedural content generation or data-driven game systems Why Join the Snail Games USA Team? True focus on work/life balance Paid company holidays, vacation, and separate sick leave We offer medical, dental, vision, and Life/LTD 401k with company match Salary Range: $120,000 to $155,000 If you're a highly capable full stack engineer ready to lead by doing, we’d love to hear from you. #J-18808-Ljbffr