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ProbablyMonsters

Lead Narrative Designer

ProbablyMonsters, Dallas, Texas, United States, 75215

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Overview Lead Narrative Designer role at ProbablyMonsters. A preproduction opportunity for a narrative professional who can move between high-level creative discussions and hands-on technical execution, reporting to the Creative Services Director. You will own narrative alongside collaborating with art, design, and engineering leadership to deliver a compelling experience within an established creative framework.

Responsibilities

Primary focus on narrative content creation with significant hands-on implementation in Unreal Engine

Execute on an existing narrative framework and direction, bringing it to life through both writing and design

Develop a cohesive science fiction world through environmental storytelling, dialogue, and in-game lore

Collaborate with engineering to define and refine narrative tools and systems

Partner with art and design leadership to ensure narrative supports the overall game vision

Implement and tune dialogue systems, triggers, and other narrative elements to create orchestrated story moments

Provide narrative direction across all aspects of the game, from character backstories to environmental storytelling

Iterate and refine narrative elements based on playtesting feedback

Maintain consistency of tone, voice, and narrative quality across all game content

Balance narrative pacing with gameplay flow in a co-op side-scrolling experience

Qualifications

5+ years of game narrative experience with at least one shipped title in a narrative-focused role

Demonstrated experience with Unreal Engine, including Blueprint scripting for narrative implementation

Proven ability to both write compelling game narrative and implement it technically

Experience serving as the primary narrative owner on a project

Strong understanding of narrative systems design and implementation

Excellent communication skills and ability to collaborate across disciplines

Preferred Skills

Background in co-op or local multiplayer narrative design

Experience in narrative tools development on a small project

Background in side-scroller or platformer narrative design

Experience joining projects during preproduction and seeing them through to ship

About ProbablyMonsters At Probably Monsters, we’re building next-generation game studios where passionate creators come together to craft extraordinary experiences. We believe in setting a high-quality bar while treating each other with trust and respect. This remote position offers significant creative ownership while working with a talented, focused team. We’re looking for someone who can work effectively within UK time zone hours. If you’re ready to take full ownership of a game’s narrative experience, we want to hear from you.

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