Singularity 6
Publishing Video Editor (Temporary Assignment - 4 months)
Singularity 6, Los Angeles, California, United States, 90079
Publishing Content Editor (Temporary Assignment - 4 months)
We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. We're looking for a skilled and creative Publishing Content Editor to join our team on a 4-month temporary assignment. In this role, you'll take ownership of key video production workflows across gameplay trailers, social media content, motion graphic and static assets, paid ads, and live-action productions. You'll be capturing gameplay footage, working in Unreal Engine 5, and editing assets using pre-built motion graphics templates. This is a hands-on, end-to-end production role that requires experience in both game engine capture and video editing, as well as an eye for compelling creative storytelling and a solid understanding of visual branding across platforms. What You'll Do Create gameplay trailers showcasing major game updates and features. Produce short-form social content optimized for various platforms, including YouTube, TikTok, Instagram, and X. Capture and edit footage in-game and within Unreal Engine 5, maintaining high visual fidelity and clarity. Design and deliver dynamic and static assets from live game capture and in-editor within Unreal Engine 5 for use in marketing materials. Use templatized motion graphics to enhance trailers, dev updates, and promotional content. Package and export deliverables for advertising campaigns, including aspect ratio adjustments, text overlays, and call-to-action integrations. Setup cameras, lighting, sound, and sets to film and edit live-action videos, ensuring clean audio, lighting, and visual consistency. Collaborate with Publishing and Gameplay teams to align on marketing messaging, business objectives, and content accuracy. Who You Are Proven experience as a video editor / content producer in the video game, entertainment, advertising, or adjacent creative fields. Proficient with Unreal Engine 5 for camera work, scene staging, and cinematic capture. Skilled in Adobe Premiere Pro, After Effects, and Photoshop (or equivalent tools). Familiar with motion graphics workflows using pre-built templates. Strong eye for pacing, composition, and visual storytelling. Experience creating platform-optimized assets for social media and multi-channel advertising. Comfortable with live-action production, including filming, and audio capture. Excellent organization and time management skills with a demonstrated ability to handle multiple concurrent projects. Ability to work independently and adapt to fast-changing priorities. Nice to Have Experience working with internal game development teams and navigating game builds at various stages and releases. Familiarity with version control tools (e.g., Perforce) and game capture hardware/software. Background in animation or 3D motion design. Temporary Assignment Information:
This is a 4-month Temporary Assignment position. The hourly rate for this contract position is $32-45/hour with 40 hours/week. Location:
Choice of Remote in the United States or Hybrid office options in Los Angeles, CA, aligned to core Pacific Coast hours (10:00am - 4:00pm PT). About Us Singularity 6 is an E-Verify employer. We are proud to be an equal-opportunity workplace committed to building a team culture that celebrates diversity, equity, and inclusion. We consider all qualified applicants regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity, or Veteran status.
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We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. We're looking for a skilled and creative Publishing Content Editor to join our team on a 4-month temporary assignment. In this role, you'll take ownership of key video production workflows across gameplay trailers, social media content, motion graphic and static assets, paid ads, and live-action productions. You'll be capturing gameplay footage, working in Unreal Engine 5, and editing assets using pre-built motion graphics templates. This is a hands-on, end-to-end production role that requires experience in both game engine capture and video editing, as well as an eye for compelling creative storytelling and a solid understanding of visual branding across platforms. What You'll Do Create gameplay trailers showcasing major game updates and features. Produce short-form social content optimized for various platforms, including YouTube, TikTok, Instagram, and X. Capture and edit footage in-game and within Unreal Engine 5, maintaining high visual fidelity and clarity. Design and deliver dynamic and static assets from live game capture and in-editor within Unreal Engine 5 for use in marketing materials. Use templatized motion graphics to enhance trailers, dev updates, and promotional content. Package and export deliverables for advertising campaigns, including aspect ratio adjustments, text overlays, and call-to-action integrations. Setup cameras, lighting, sound, and sets to film and edit live-action videos, ensuring clean audio, lighting, and visual consistency. Collaborate with Publishing and Gameplay teams to align on marketing messaging, business objectives, and content accuracy. Who You Are Proven experience as a video editor / content producer in the video game, entertainment, advertising, or adjacent creative fields. Proficient with Unreal Engine 5 for camera work, scene staging, and cinematic capture. Skilled in Adobe Premiere Pro, After Effects, and Photoshop (or equivalent tools). Familiar with motion graphics workflows using pre-built templates. Strong eye for pacing, composition, and visual storytelling. Experience creating platform-optimized assets for social media and multi-channel advertising. Comfortable with live-action production, including filming, and audio capture. Excellent organization and time management skills with a demonstrated ability to handle multiple concurrent projects. Ability to work independently and adapt to fast-changing priorities. Nice to Have Experience working with internal game development teams and navigating game builds at various stages and releases. Familiarity with version control tools (e.g., Perforce) and game capture hardware/software. Background in animation or 3D motion design. Temporary Assignment Information:
This is a 4-month Temporary Assignment position. The hourly rate for this contract position is $32-45/hour with 40 hours/week. Location:
Choice of Remote in the United States or Hybrid office options in Los Angeles, CA, aligned to core Pacific Coast hours (10:00am - 4:00pm PT). About Us Singularity 6 is an E-Verify employer. We are proud to be an equal-opportunity workplace committed to building a team culture that celebrates diversity, equity, and inclusion. We consider all qualified applicants regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity, or Veteran status.
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