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Technogiq

UNREAL ENGINE DEVELOPER 04/10/25

Technogiq, Little Rock, Arkansas, United States

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Design and develop interactive 3D environments, games, and simulations using Unreal Engine Implement gameplay mechanics, level design, and asset integration Work with Blueprints and/or C++ to build and maintain game logic Debug and optimize applications for high performance and stability Import and manage 3D models, textures, animations, and materials Optimize lighting, rendering, and memory usage for different platforms (PC, mobile, VR, AR, console) Conduct functional testing and fix gameplay, visual, and performance issues Write clear documentation and maintain workflows with version control tools like Git Develop VR/AR experiences and implement multiplayer networking if required Qualifications

Bachelor’s degree in Computer Science, Game Design, Animation, Multimedia, or related field (or equivalent practical experience) Knowledge of Blueprints visual scripting and/or C++ programming Skills

Familiarity with 3D Modeling, Animation, texturing, and material workflows Understanding of real-time rendering, lighting, and optimization Problem-solving and debugging ability Creativity and passion for interactive applications, games, or VR/AR Experience Required

Min. 1 – 2 Year Experience Location

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